AFL legend Tom Mitchell and his team approached us to work on designing an exclusive training app for serious footballers. I had the opportunity to be the lead designer for the conception of this project working alongside stakeholders such as: Client, Investors, Project managers and Business analysis.
There was no shortage of competitor's to study. But for Ball Magnets, they did have a very clear niche in that they were specifically offering training for the game of Aussie Rules Football.
Some of the competitors we studied included Nike training club and Puma Trac.
We conducted qualitative research by interviewing kids who were currently playing Club football. We asked them multiple questions from their App usage habbits to specific questions about their training and recovery and what is most important to them when it comes to Footy.
Below are personas that were developed as a result.
Target Audience & Personas - Youth Footballers 13-18
User Insights from synthesising the interview notes
With a clear brief, target audience and business goals, we were able to begin the process of wireframing. In addition to the following designs, we also did Sign Up screens, Activity/History report, Feed and Progress challenges.
Option 1 - Latest curated workout from Ball Magnets
Option 2 - Pick your own
Upon sign off we commenced work on the Hi-fidelity designs. Note that the concept of 'Pick your own' has been changed. It is now showing all sessions that are available.
Training - Landing screens with 2 options
Skills session - viewing the overall breakdown and description
Completing each drill inside a session
A click through prototype was made with Adobe XD to be showcased and shared with all stakeholders involved.
A dark theme was implemented to keep on brand with the Ball Magnets logo and cinematic videos. This keeps it in line with the high production and premium feel of the brand.